Showing posts with label release date. Show all posts
Showing posts with label release date. Show all posts

Tuesday, July 21, 2015

No Man's Sky Gameplay

Here's a clip showing off the first 6 minutes of gameplay for No Man's Sky. It looks pretty interesting - with some polish and some further depth hopefully this will be a real winner from Hello Games.


Although Hello Games and their distributers have been hyping this game for years now, no release date for No Man's Sky has been officially announced. Damn Hipsters can't keep a schedule.

Wednesday, July 15, 2015

OH SHIT: Five Nights at Freddy's 4 Trailer + Release Date News!

In case you haven't seen it, the trailer for Five Nights at Freddy's 4: The Final Chapter


Not to gush, but FNAF has always had the sickest trailers. I bet FNAF creator Scott Cawthon has gotten attention from people making horror films, his sensibility for exploiting fear is sublime. I suppose I should strike this line - I just read the Wiki article which confirms a movie is being explored.

Anyhow, the game was supposed to come out Halloween 2015. But after dropping this trailer, Scott Cawthon confirmed that the release date was being moved up from October 31st to August 8th, to commemorate the 1 year anniversary of the release of the original.

How cool is that? Cawthon is one of the few game developers delivering good news instead of bad. When was the last time a developer moved up a release date instead of delaying?  

Monday, September 29, 2014

Super Smash Bros. 3DS Demo Impressions

 Just a few quick thoughts about the demo.

Only five characters to play around with? Nintendo is a master seductress. I really do wish they had at least included solo training mode. Did anybody else have some serious trouble adapting to playing Smash on a 3DS? The Gamecube controller just seems so natural after a decade. Even if it is a little shaky control wise, being able to take Smash with me is going to be a delight. Playing on my original model 3DS is way too small though. When the camera zooms out in chaotic four person action, it becomes even more difficult to control. I guess I'll just have to buy a larger 3DS one of these days...

The two new characters included (Mega Man and Villager) really surprised me with the depth of their playstyles. I was favoring Villager - attempting to collect, keep track of, and then use multiple items is frustrating and immensely satisfying at the same time. His Down B tree move is also deviously powerful, but this is mitigated somewhat by his Up B recovery move doing no damage.

Mega Man seems to be more of a "traditional" Smash character. As a old Mega Man fan his arm cannon attack (with original sounds) was a real giggle.

More to update as I play further. Also, full review when it comes out Oct. 3, of course.